How to Score Bowling (Strike & Spare Bonuses Explained)
Last updated: 2026-06-25
A bowling score is the sum of 10 frames. A strike scores 10 plus your next two rolls and a spare scores 10 plus your next roll, added cumulatively.
An open frame is just the sum of the two rolls, and the 10th frame adds bonus rolls on a strike or spare. A perfect game is 300 points.
The Basic Structure of a Bowling Score
Bowling can look like a simple game of adding up knocked-down pins, but the bonuses attached to strikes and spares make scoring a little tricky. A game consists of 10 frames, and each frame starts with all 10 pins set up again. In frames 1 through 9 you roll at most twice per frame, while in the final 10th frame you can throw up to three times depending on the bonus rules.
Each frame's score is "the pins knocked down in that frame + bonus," and the cumulative score shown on screen is the running total up to and including the current frame. So even knocking down the same 9 pins adds in a different place depending on whether there was a strike before it.
Open Frame: The Simplest Case
An open frame is when you fail to knock down all 10 pins in two rolls. In this case the frame score is the simple sum of the pins from your two rolls. For example, 4 pins on the first roll and 3 on the second gives a frame score of 4 + 3 = 7. With no bonus at all, the score is locked in immediately.
The two rolls of a frame cannot total more than 10 (there are only 10 pins). A miss (gutter) with 0 pins on the first roll is usually recorded as "−", meaning no pins were hit.
Spare: 10 + Next One Roll
A spare is when you knock down all 10 pins across both rolls of a frame, marked as "/" on the scoresheet. A spare's frame score is 10 plus the pins from your next single roll as a bonus.
For example, if you make a spare with 5 + 5 and then knock down 7 pins on the first roll of the next frame, the spare frame scores 10 + 7 = 17. The key point is that the spare frame's score is not locked in until that next roll happens. That is why the cumulative score box for a spare frame stays briefly blank and fills in after the next roll.
Strike: 10 + Next Two Rolls
A strike is when you knock down all 10 pins at once on the first roll of a frame, marked as "X" on the scoresheet. A strike's frame score is 10 plus the pins from your next two rolls as a bonus. With one more bonus roll than a spare, it has greater scoring potential.
For example, if you strike in frame 1 and then knock down 4 and 3 pins in frame 2, frame 1 scores 10 + 4 + 3 = 17. If strikes come in a row, the bonus rolls are strikes too and the score grows quickly. Two strikes in a row is called a "double" and three in a row is called a "turkey".
| Type | Notation | Frame score | Locked in |
|---|---|---|---|
| Open | e.g. 4 3 | Sum of two rolls | Immediately |
| Spare | / | 10 + next 1 roll | After next 1 roll |
| Strike | X | 10 + next 2 rolls | After next 2 rolls |
The Special 10th-Frame Rule
The final 10th frame has slightly different rules so that bonus rolls can be resolved right there. If you roll a strike in the 10th frame you get two bonus rolls, and a spare gives one bonus roll, all within the same frame. In other words, the 10th frame can be thrown up to three times.
- 10th-frame strike — e.g. X, 7, 2 → 10 + 7 + 2 = 19 is added to that frame.
- 10th-frame spare — e.g. 7, /(3), 5 → 10 + 5 = 15 is added.
- 10th-frame open — e.g. 5, 4 → 9, no bonus rolls.
These bonus rolls are not a separate new frame but extra rolls to complete the 10th-frame score, so even another strike there does not create a new frame.
Cumulative Scoring by Example
Take this single game as an example: frame 1 X (strike), frame 2 7 + / (spare), frame 3 4 + 2 (open).
- Frame 1 (X): 10 + (first two rolls of frame 2, 7 + 3) = 10 + 10 = 20 → cumulative 20
- Frame 2 (7 /): 10 + (first roll of frame 3, 4) = 14 → cumulative 20 + 14 = 34
- Frame 3 (4 2): 6 → cumulative 34 + 6 = 40
Because strike and spare bonuses pull in the "next roll" to add, it is easy to get wrong by hand. Using the bowling score calculator shows the cumulative score and total, bonuses included, the instant you tap each roll, which helps avoid mistakes.
The 300-Point Perfect Game
The maximum for a single bowling game is 300 points. If you strike in every frame from 1 to 10 and both bonus rolls in the 10th frame are also strikes, that is 12 total strikes for 300 points. Each frame scores 10 + 10 + 10 = 30, and with the 10th frame at 30, that is 30 × 10 = 300. It is a record even pro bowlers find hard to achieve, so a perfect game is considered a great honor.
Summary
- A game has 10 frames; frames 1-9 allow up to 2 rolls and the 10th frame up to 3.
- An open frame is the sum of two rolls, a spare is 10 + next 1 roll, and a strike is 10 + next 2 rolls.
- Strike and spare bonuses are not locked in until the following rolls are done.
- A perfect game is 300 points, made with 12 consecutive strikes.
Frequently Asked Questions (FAQ)
How many frames are in a bowling game?
A bowling game has 10 frames. Frames 1-9 allow up to two rolls, while the 10th frame allows up to three rolls including bonuses.
What is the scoring difference between a strike and a spare?
A strike adds your next two rolls as a bonus to 10, while a spare adds only your next one roll to 10. So even though both are 10 pins, a strike has more bonus potential.
What are a double and a turkey?
A double is two strikes in a row and a turkey is three strikes in a row. Four or more in a row are usually called things like a four-bagger or five-bagger.
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Last updated: 2026-06-25